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Original adventures · Strategy · Decision games

Choose an adventure. Make your next move.

Create a world to share, lead a company at your own table, or get a second opinion on the strategy games you play.

Create an adventure to pass along

Stafettvärlden / Relay Worlds

Write scenes, add your own images and sound, and try your adventure privately. Then invite friends. Each player takes a turn; an AI companion can make its own choices.

1–4 players · Shared saves · Play at different times

Your first active world is free.

Create or join a world

Lead your own company

Songs of the Bards

Guide a five-chapter adventure at your private table. Let AI companions offer ideas, or play the written story. You make every final choice.

One human player · Saved on this device · Save & return

Written play is free. Optional live AI uses your account allowance.

Play Songs of the Bards
Decision Duel

Pro / Business · Web workspace. Commit to your move first, then compare it with an AI second opinion from the context you describe.

Start duel

Strategy advisors

Describe your game position manually and get a structured second opinion. You choose which advice to follow and make the moves in your game.

Dominions 6 Strategy Lab
ILLWINTER · FANTASY GRAND STRATEGY
Live

Manual 4X fantasy strategy chronicle. Describe your turn, and the advisor returns a second-opinion plan: research, military, recruitment, diplomacy, magic, construction.

ResearchMilitaryRecruitmentDiplomacyMagicConstruction
~$0.05–0.15 per consultation
Open advisor
Civilization VI
FIRAXIS · 4X STRATEGY
Live

Describe your Civ VI game state. Claude analyses your empire and returns a full turn plan: research, civic, production, military, diplomacy, religion. Covers all DLC leaders.

ResearchCivicProductionMilitaryDiplomacyExpansion
~$0.05–0.15 per consultation
Open advisor
Crusader Kings III
PARADOX · GRAND STRATEGY RPG
Live

Describe your character, realm, and goal. Claude returns a turn plan across dynasty, intrigue, diplomacy, military, faith, stewardship, learning, and lifestyle — with reasoning tied to real CK3 mechanics.

DynastyIntrigueDiplomacyMilitaryFaithStewardship
~$0.05–0.15 per consultation
Open advisor
Hearts of Iron IV
PARADOX · WW2 GRAND STRATEGY
Live

Describe your country, year, and front. Claude returns a turn plan across focus, production, research, military, air, navy, and intelligence — with division templates and MIC allocation tied to real HOI4 mechanics.

MilitaryProductionResearchDiplomacyNational FocusAir
~$0.05–0.15 per consultation
Open advisor
Total War: Warhammer
CREATIVE ASSEMBLY · FANTASY STRATEGY
Live

Describe your faction and campaign. Claude returns a turn plan: army comp, tech, lords, economy, expansion, defence — specific to the faction and campaign mode (I / II / III / Immortal Empires).

MilitaryEconomyDiplomacyTechnologyLords & HeroesExpansion
~$0.05–0.15 per consultation
Open advisor
Europa Universalis IV
PARADOX · HISTORICAL GRAND STRATEGY
Live

Describe your EU4 nation, year, and goal. Claude returns a turn plan: openings, idea groups, trade nodes, institutions, monarch points — real grand strategy advice from 1444 to 1821.

MilitaryEconomyDiplomacyColonisationTradeReligion
~$0.05–0.15 per consultation
Open advisor

Want advisor mode for another game? Vote for your game.

Decision Labs

Four short strategy-shaped decision games. They produce gameplay reflection signals, not formal scores.

Blitz Mode
No time to think

5 seconds per decision. Your gut choices, timed. Compare with the untimed Quick Profile.

Play
The Council
Four AI personas, one decision

All four are written by one Claude model in the styles of Claude, Grok, Gemini and GPT. Pick the one you agree with.

Play
Rule Twist
Adapt or die

Five rounds. The rules change midway. Tracks adaptation and sunk-cost choices.

Play
The Mole
Trust no one

Hidden-role social deduction. You + 3 AIs. One of you is the traitor.

Play